AI Insights · Timothy · April 2022
Top 5 3D Anime Games in France Q1 2022: Performance Insights
In Q1 2022, the top 5 3D Anime Games in France showed varied performance trends in downloads, revenue, and active users on a unified platform.
In Q1 2022, the top 5 3D Anime Games in France demonstrated diverse performance trends in terms of downloads, revenue, and active users. The data comes from Sensor Tower, offering more insights for those interested.
Genshin Impact: Natlan Launch experienced fluctuations in its weekly revenue, peaking at around $456K in the first week of January. Downloads showed a significant rise mid-quarter, reaching approximately 25K in the week of February 14. The number of active users started at 179K in late December and maintained a relatively stable range, ending the quarter at 180K.
Yu-Gi-Oh! Master Duel saw a strong start in weekly downloads with 32K in late January, but this gradually declined to 10.7K by the end of March. Its revenue peaked at $42K in the last week of January and then displayed a downward trend, closing the quarter at $11K. Active users started at 30K and showed an overall increase, peaking at 43K in the week of March 21.
MY HERO ULTRA IMPACT launched in early February with robust initial downloads of 71K, which then decreased steadily to around 3.1K by the end of March. Weekly revenue followed a similar pattern, starting at $43K and ending at $6.4K. The number of active users began at 58K and saw a consistent decline, reaching 23K in the final week of March.
DRAGON BALL LEGENDS showed significant variations in weekly revenue, starting at $637K in late December, dropping to $61K in early February, and peaking again at $286K in mid-March. Downloads were relatively stable, averaging around 10K per week. Active users started at 220K and saw a gradual decrease, ending the quarter at 145K.
NARUTO X BORUTO NINJA VOLTAGE maintained a steady download count, averaging around 7K to 9K weekly. Revenue showed fluctuations, with a peak of $12K in the second week of January and ending at $7.5K in late March. Active users ranged from 35K to 40K, maintaining a relatively stable user base throughout the quarter.
For more detailed insights and data, visit Sensor Tower.